CRACK WikiUnofficial · HATCH CORP field manual Get it on Steam ↗
WikiStory
Story

Endings Guide (Spoilers)

How many endings CRACK has and how to reach them: delivering the specimen (Well Done) and the hidden escape ending (Free Range), with community-reported steps.

Updated 2026-10-28 1 min read 4 sections View as Markdown
Spoilers ahead: this page covers endings and story beats. Click to reveal.

CRACK has multiple endings. Two are tied to hidden achievements. A preview describes one ending as needing “non-obvious actions.”

Ending 1: Well Done

  • Achievement: Well Done (hidden), “Deliver the specimen.” Unlocked by 7.5% of players.
  • How: Follow the main progression. Crack through the shell, the Containment Plating and the yolk sack, and finish the job HATCH CORP hired you for.
  • This is the “company” ending: you do what you were told.

Ending 2: Free Range

  • Achievement: Free Range (hidden), “Help the specimen escape.” Unlocked by 2.5% of players.
  • Status: Community-reported, partial.

What players have shared so far:

  1. You don’t need the code-locked door for this ending.
  2. Go to the break room extension. A door is blocked with nailed boards. Remove them with a hammer.
  3. More steps follow that haven’t been fully documented. Players link a UV lamp and a vent on top of the break room (the Cold Case achievement) to the lab’s secrets.

We’ll expand this walkthrough as it’s confirmed. We won’t publish guesses as steps.

AchievementRequirementPlayers
Bad Listener (hidden)Enter the Do Not Enter door4.1%
Cold Case (hidden)Open the suspicious vent3.5%
Access Granted (hidden)Gain access to the [REDACTED] room3.3%
Paper Trail (hidden)Find every clipboard0.4%

The clipboards are scattered around the lab. We haven’t documented what they contain yet.

Speedrunning

CRACK has a speedrun leaderboard. A community thread claims a sub-hour completion. That’s unverified.

Quick answers

How many endings does CRACK have?

The developer says CRACK has multiple endings. A preview counted two, and the achievements cover two: Well Done (deliver the specimen) and Free Range (help the specimen escape). The second needs non-obvious actions.

How do you get the Free Range ending in CRACK?

Players report the escape route starts in the break room extension. Use a hammer to remove the nailed boards blocking a door. The code-locked door is not needed. Further steps have not been fully documented.