Endings Guide (Spoilers)
How many endings CRACK has and how to reach them: delivering the specimen (Well Done) and the hidden escape ending (Free Range), with community-reported steps.
Spoilers ahead: this page covers endings and story beats. Click to reveal.
CRACK has multiple endings. Two are tied to hidden achievements. A preview describes one ending as needing “non-obvious actions.”
Ending 1: Well Done
- Achievement: Well Done (hidden), “Deliver the specimen.” Unlocked by 7.5% of players.
- How: Follow the main progression. Crack through the shell, the Containment Plating and the yolk sack, and finish the job HATCH CORP hired you for.
- This is the “company” ending: you do what you were told.
Ending 2: Free Range
- Achievement: Free Range (hidden), “Help the specimen escape.” Unlocked by 2.5% of players.
- Status: Community-reported, partial.
What players have shared so far:
- You don’t need the code-locked door for this ending.
- Go to the break room extension. A door is blocked with nailed boards. Remove them with a hammer.
- More steps follow that haven’t been fully documented. Players link a UV lamp and a vent on top of the break room (the Cold Case achievement) to the lab’s secrets.
We’ll expand this walkthrough as it’s confirmed. We won’t publish guesses as steps.
Related secrets
| Achievement | Requirement | Players |
|---|---|---|
| Bad Listener (hidden) | Enter the Do Not Enter door | 4.1% |
| Cold Case (hidden) | Open the suspicious vent | 3.5% |
| Access Granted (hidden) | Gain access to the [REDACTED] room | 3.3% |
| Paper Trail (hidden) | Find every clipboard | 0.4% |
The clipboards are scattered around the lab. We haven’t documented what they contain yet.
Speedrunning
CRACK has a speedrun leaderboard. A community thread claims a sub-hour completion. That’s unverified.
Quick answers
How many endings does CRACK have?
The developer says CRACK has multiple endings. A preview counted two, and the achievements cover two: Well Done (deliver the specimen) and Free Range (help the specimen escape). The second needs non-obvious actions.
How do you get the Free Range ending in CRACK?
Players report the escape route starts in the break room extension. Use a hammer to remove the nailed boards blocking a door. The code-locked door is not needed. Further steps have not been fully documented.