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Equipment

Tools & the Equipment Supply Depo

Every known CRACK tool, from pickaxe, mattock, chisel and shovel to jackhammer, chainsaw and dynamite, plus the five HATCH CORP shop tiers, durability, and how to use explosives safely.

Updated 2026-10-28 2 min read 5 sections View as Markdown

All equipment is bought from the HATCH CORP Equipment Supply Depo, a shop terminal behind an access card. Its fine print: “HATCH CORP is not liable for anything. Ever.”

HATCH CORP Equipment Supply Depo terminal showing Dynamite for $19.99 in the Advanced tier

Shop tiers

The Depo sorts items into five tabs. Higher tiers unlock as you finish work orders and open new lab sections.

  1. Standard
  2. Intermediate
  3. Advanced (Dynamite is here)
  4. Specialty
  5. Executive

Items can be out of stock, so check back. Shop terminals can ask you to solve captcha-style puzzles (sliding puzzles, memory matching) that get harder over time. Chill Mode keeps them easy and skips them for purchases.

Known tools

ToolVersions seenRole
PickaxeBase (250 durability), MK IIStarting tool. Breaks the outer shell.
Mattock / “Maddock”MK I, MK IIShell-breaking upgrade over the pickaxe (stats unconfirmed)
ChiselPries shell fragments loose
ShovelMK I, MK IIDigs the layer under the shell
JackhammerMK IPowered breaking tool (stats unconfirmed)
ChainsawMK IPowered cutting tool (best layer unconfirmed)
DynamiteMK I, MK IIExplosive. $19.99, Advanced tier. Light with a blowtorch.
BlowtorchLights dynamite
BucketCarries fragments to the Resource Depot
ScannerUpgradableFinds the richest mineral spots
UV lampPlayers report it’s needed for a hidden vent (see Lab)
HammerRemoves nailed boards (see Endings)
Scaffolding kit / toolboxBuilds scaffolding to reach the upper egg

Names in the table come from trailers and screenshots. Full stats and prices are not documented yet.

Durability

Almost every hand tool has a durability bar shown in the HUD (e.g. PICKAXE 215/250). Tools wear out with use, so better versions are both stronger and longer-lasting. Keep a spare or enough cash to replace a tool before a big shift.

Dynamite safety

A worker holding lit Dynamite MK II

  • Dynamite comes in stages, from a small crack to a large blast.
  • Light it with the blowtorch, then move away. Getting caught in your own blast unlocks Explosive Personality (9.0%).
  • Blasts near scaffolding and coworkers are risky.

Vehicles

The garage has golf carts that haul several buckets to the sell point at once. Since v1.0.35 carts can be upgraded from anywhere, not only when parked in the bay. Running over a coworker unlocks Hit and Run.

Driving a golf cart through the lab

Quick answers

What tools are in CRACK?

Known tools include the Pickaxe (MK I and MK II), Mattock MK I, Maddock MK II, Chisel, Shovel (MK I and MK II), Jackhammer MK I, Chainsaw MK I, buckets, a blowtorch, a scanner, a UV lamp, a hammer, scaffolding kits and Dynamite. Tools have durability and wear out.

How much does dynamite cost in CRACK?

Dynamite is $19.99 in the Advanced tier of the HATCH CORP Equipment Supply Depo, and it can be out of stock. Light it with a blowtorch. Getting caught in your own blast unlocks Explosive Personality.